Briefly, The Game of Village (aka Village) is a slice of the real world at its best, in the scale of 1:24. Young people are invited to become Homesteaders on a mini frontier of real territory. In exchange for their agreements, they develop a harmonious and productive community in miniature. Homesteaders are granted a mini acre of land on which their PEEPS (short for miniature people) are required to reside, and make their home. Homesteaders may borrow money on their land at a land bank, without interest, and seek their fortunes as they will, for a stipulated period of time.
Constraints of time do not allow for every dream born of this bountiful opportunity to be realized, but the ones that come true are truly wonderful; and others may be stored in that wrinkle in time where they may grow and bear fruit later.
Adults in the program play the role of Commissioners of a figmentary government, the United States of Monadnock (or the name of the local area). They, too, have land and Peeps and are active in building the institutions that will make the community thrive.
Village is not a programmed game. It is richly tempered by the creative spirit of its players. This does not mean that there is no sequential plan in the scheduling of events, but it does mean that outcomes are dictated, as they are in real life, by unforeseen circumstances, confrontations with natural laws, fortuitous events, personality differences and creative imagination.